We present in this paper voting games with a purpose which were developed around JeuxDeMots, a central game aiming at creating a lexical network for French. We show that such lightweight applications can help collect quality language resources very efficiently and we advocate for a common platform for such voting games for language resources.
@InProceedings{FORT18.4, author = {Karën Fort ,Mathieu Lafourcade and Nathalie Le Brun}, title = {Cheap, fast and good! Voting Games with a Purpose}, booktitle = {Proceedings of the Eleventh International Conference on Language Resources and Evaluation (LREC 2018)}, year = {2018}, month = {may}, date = {7-12}, location = {Miyazaki, Japan}, editor = {Jon Chamberlain and Udo Kruschwitz and Karën Fort and Christopher Cieri}, publisher = {European Language Resources Association (ELRA)}, address = {Paris, France}, isbn = {979-10-95546-10-8}, language = {english} }