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9th Workshop on Games and NLP @ LREC 2022


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PROGRAM

14:40–15:00An Analysis of Abusive Language Data Collected through a Game with a Purpose
Federico Bonetti and Sara Tonelli
15:00–15:20Applying Gamification Incentives in the Revita Language-learning System
Jue Hou, Ilmari Kylliäinen, Anisia Katinskaia, Giacomo Furlan and Roman Yangarber
15:20–15:40Less Text, More Visuals: Evaluating the Onboarding Phase in a GWAP for NLP
Fatima Althani, Chris Madge and Massimo Poesio
15:40–16:00NLU for Game-based Learning in Real: Initial Evaluations
Eda Okur, Saurav Sahay and Lama Nachman
17:00–17:20How NLP Can Strengthen Digital Game Based Language Learning Resources for Less Resourced Languages
Monica Ward, Liang Xu and Elaine Uí Dhonnchadha
17:20–17:40The “Actors Challenge” Project: Collecting Data on Intonation Profiles via a Web Game
Natallia Chaiko, Sia Sepanta and Roberto Zamparelli
17:40–18:00Generating Descriptive and Rules-Adhering Spells for Dungeons & Dragons Fifth Edition
Pax Newman and Yudong Liu